Product
development is the sixth phase of the traditional new product development
process (Morrison, 2013). The product development stage is where previous agreed requirements and specification's are defined into a final design ready to
be tested internally and by consumers in order to create a commercial ready ‘concrete
product’ Perceptual maps can also be developed in this stage through customer
feedback, this can aid the organisation's marketing program with brand positioning (Soares, Bastos,
Gavazzo, Pereira, & Baptista, 2013)
Adidas’s
development of the mi coach feature is an example of good sport product development.
Adidas group, 2011 show how the features of the mi coach design were
revolutionary in this particular field. Dogiamis & Vijayashanker, 2009
explain how Adidas evaluated the needed specifications for a sports GPS system,
completing market research into the likes of Nike and there ‘Nike+’ device.
After developing the product into a final design; adding more advanced features
to compete with and reduce Nike’s market share; they tested the Mi coach internally
and on athletes, which allowed Adidas to finalise the design into a 'concrete' product (Adidas group, 2011)
As
established the product name will be ‘Collision sense’. In relation to the
perceptual map (see appendix A) the product cost will be relatively high this
is due to the need for a high level of quality (see appendix A), the need for
high quality is due to two key factors: Firstly an accurate and precise
measurement of force has to be consistent in order for the product to be successful
and this requires advanced technology. Secondly the collision sense cell must be
durable as it will be used in contact sports and thus the cost of the product
will be relatively high and much higher than products closest to it in the
current market i.e. Nike+ and Adidas micoach (see appendix B). Therefore the
decided target market for the product is different to the likes of Adidas
micoach whose aims were to appeal to the average consumer i.e. a Sunday league
football player. The goal of collision sense however is to be an exclusive elite
sport brand which provide’s a state of the art tool for broadcasting
organisations and secondly to aid refereeing decisions, therefore after
securing trademark protection collision sense can be promoted to large organisations
such as ESPN, BT sport, Sky sports and FIFA with a focus on gaining profit
through bulk sale. Meanwhile securing deals with large broadcasting
organisations will promote the product and raise brand awareness.
To conclude,
going forward the collision sense product will be a high cost high quality
exclusive product aimed at improving elite sport and broadcasting capabilities.
Reference list:
Adidas group, (2011) http://blog.adidas-group.com/2011/12/interactivity-at-adidas-a-new-level-of-engagement/
Accessed: 20/1/14
Dogiamis, G., & Vijayashanker, N.
(2009). Adidas: Sprinting Ahead of Nike. Chicago
Morrison, A. M. (2013). Marketing and
managing tourism destinations. Routledge.
Soares, D., Bastos, J., Gavazzo, D.,
Pereira, J. P., & Baptista, A. J. (2013). Lean Management Methods in
Product Development: A Case Study. In Advances in Sustainable and Competitive
Manufacturing Systems (pp. 1385-1399). Springer International Publishing.
Appendix A
Appendix B
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